Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


| Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Stun Staff

Shock Weapons

Shock weapons emit powerful electrical blasts that can damage and potentially stun enemies. Ranged versions use a low-power laser to direct these weapons’ electrical arcs. Electrical blasts can also leap to adjacent targets, making the weapons well suited for stunning groups of enemies. In general, tempest shock weapons are the most powerful, followed in descending order by storm, aurora, and static shock weapons.

Stun Staff, Tactical

Source Starfinder Armory pg. 48
Level 2; Price 750
Hands 2; Proficiency Advanced Melee
Damage 1d4 E; Critical staggered
Bulk 1; Special block, powered (capacity 20; usage 1), stun

Stun Staff, Static

Source Starfinder Armory pg. 48
Level 6; Price 4,210
Hands 2; Proficiency Advanced Melee
Damage 1d10 E; Critical staggered
Bulk 1; Special block, powered (capacity 20; usage 1), stun

Stun Staff, Aurora

Source Starfinder Armory pg. 48
Level 10; Price 18,100
Hands 2; Proficiency Advanced Melee
Damage 3d8 E; Critical staggered
Bulk 1; Special block, powered (capacity 20; usage 1), stun

Stun Staff, Storm

Source Starfinder Armory pg. 48
Level 13; Price 50,200
Hands 2; Proficiency Advanced Melee
Damage 4d10 E; Critical staggered
Bulk 1; Special block, powered (capacity 20; usage 1), stun

Stun Staff, Tempest

Source Starfinder Armory pg. 48
Level 17; Price 244,000
Hands 2; Proficiency Advanced Melee
Damage 6d10 E; Critical staggered
Bulk 1; Special block, powered (capacity 20; usage 1), stun